Turn first flights into tiny adventures.
Mission cards give you ready-made games so you never have to invent what to do with the jet next.

Mission tiers
Progress from simple flights to creative challenges
Tier 1
First Take-offs
Simple straight-line flights and soft landings.
Tier 2
Around the Room
Gentle turns, figure-eight paths, flying through a "chair gate."
Tier 3
Rescue Runs
Pick-up and drop-off points: fly from "island" sofa to "hospital" rug without touching anything in between.

How parents use them
- Pick one mission card per session.
- Let your child stick it on the fridge when completed.
- Use missions as gentle progression instead of open-ended chaos.
Want to try a sample mission?
Get a preview of what flying with mission cards feels like.